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โ† Trials
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Effect of Task-Specific Training in an Augmented Reality Context on Upper Limb Function and Activities in Children With Spastic Cerebral Palsy

RecruitingNAAges 6 Years - 12 YearsAllUniversidade Federal de Sao Carlos
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In plain words

What the trial is, and whether it could suit you

Children with Cerebral Palsy (CP), a condition that affects movement and coordination, face difficulties in daily activities such as dressing, reaching for objects in high places, and getting up from seats. These challenges can negatively impact the quality of life for these children. Therefore, it is essential to seek effective treatments that help improve these skills. The use of technology in treatments, especially with games that utilize augmented reality (AR), has proven to be a good strategy. This technique aids motor learning, improving the skills that children struggle with while also increasing motivation, allowing them to engage in activities they enjoy. However, the application of AR in children with CP is still limited. In this context, it is crucial to provide appropriate treatments for these children, harnessing the benefits of AR technology. This study aims to investigat

Sign in to get the eligibility rules as simple questions to take to your doctor.

๐Ÿ“‹ Eligibility rules (as published)
Inclusion Criteria: * In the experimental and control groups, children who have been medically diagnosed with cerebral palsy, either unilateral or bilateral, with spasticity classification, will be included. * Participants must be classified at GMFCS levels I and II, meaning they are capable of walking independently. * The MACS (Manual Ability Classification System) should be between levels I (manipulates objects easily), II (manipulates most objects with reduced quality and speed), and III (manipulates objects with difficulty). * The modified Ashworth score should be between 0 and 2. * Ability to understand verbal commands and good comprehension of the proposed games. Exclusion Criteria: * Children with dystonic tone classification (identified by the Hypertonia Assessment Tool (HAT)), athetoid, or ataxic. * GMFCS levels III, IV, and V. * MACS levels IV and V. * Modified Ashworth score of 3 to 4. * Undergoing orthopedic surgical procedures within the past year. * Receiving chemical blocks within the last 6 months. * Deformities (muscle shortening and/or loss of joint mobility in the upper limbs) that prevent or compromise the ability to reach the midline. * Presence of visual and/or auditory sensory deficits not corrected with devices. * Use of medications that may alter muscle strength or tone. * Cardiovascular limitations of any intensity, such as excessive fatigue, low exercise tolerance. * Children who have undergone other intensive therapies within the past 6 months. * Children with cognitive impairment indicated by caregivers or perceived by researchers due to difficulties in understanding verbal commands and virtual reality games. * Children who do not accept playing augmented reality games.
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What it tests

  • INTERACT
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Where

1 site
Federal University of Sรฃo Carlos (UFSCar)
Sรฃo Carlos, Brazil
๐Ÿค Taking part is your choice, and you can leave at any time. Only the trial team can confirm you are eligible โ€” always decide together with your own doctor.
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